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review
A product or book review. Sometimes I have the opportunity to review things. Two promises: 1) I will always disclose any compensation; and 2) I will give you my honest opinion regardless of compensation.
SmartAssembly 6.1 Review
It’s been quite a while since I’ve done a GeeksWithBlogs.net Influencers review. This time, I had the opportunity to check out Red Gate’s SmartAssembly 6.1, which is a integrated collection of tools for modifying and manipulating assemblies. Now that phrase, while accurate, is quite a mouthful. So what all does it actually do? SmartAssembly has the ability to: Do strong name signing; Add automated error reporting; Add feature usage reporting; Merge dependencies (e.g. libraries) into the main assembly ......
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Posted On
Friday, August 26, 2011 5:57 PM
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ANTS Memory Profiler 7.0 Review
(This is my first review as a part of the GeeksWithBlogs.net Influencers program. It’s a program in which I (and the others who have been selected for it) get the opportunity to check out new products and services and write reviews about them. We don’t get paid for this, but we do generally get to keep a copy of the software or retain an account for some period of time on the service that we review. In this case I received a copy of Red Gate Software’s ANTS Memory Profiler 7.0, which was released ......
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Posted On
Monday, February 28, 2011 3:27 PM
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Bob Taco Industries
is an ISV focused on game and app development for Microsoft platforms headed up by Michael B. McLaughlin. Mike is a
Microsoft Visual C++ MVP
(previously an XNA/DirectX MVP from 2011-2013), a developer, a writer, a consultant, and a retired lawyer. If you're a developer who is just getting started, consider checking out the BTI website's section
for developers
for links to code samples and other helpful sites.
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Post Categories
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Twitter
mikebmcl
Wired has a really good article on Xbox One:
http://t.co/7FVBidLo2C
. Lots of details (more than the reveal event earlier today).
about 19 hours ago
mikebmcl
This is awesome:
http://t.co/Zpx1p5VDtA
.
about 7 days ago
mikebmcl
@KonajuGames
The Hilo guidance can help a lot if you're working in C++:
http://t.co/UppQRzxGC0
about 13 days ago
mikebmcl
I wonder why this complicated multi-threaded code isn't working. I wonder why this complicated, half-finished... multi-threaded... doh.
about 14 days ago
mikebmcl
I think this qualifies as the pinnacle of "pixel art"
http://t.co/kHjgMb6iGM
:)
about 21 days ago
mikebmcl
XBLIG Support :
http://t.co/fkwCL3sIOq
- for anyone in the
#xblig
community having login, payment, or other tech support issues, read this!
about 21 days ago
mikebmcl
Yesterday's XKCD was quite interesting:
http://t.co/qDGt65spAa
.
about 21 days ago
mikebmcl
I think I finally decided on a satisfactory XAML state API design. Need to sleep on it then will implement it tomorrow if I still like it.
about 39 days ago
mikebmcl
Windows Store DirectX Game Template :
http://t.co/9HPNjCdSAV
. Version 1.1 released; includes new classes to ease XAML data binding.
about 45 days ago
mikebmcl
@rickbarraza
@ebattalio
@gregcons
Thanks!
about 51 days ago
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